Tournaments for the Summer 2016 Season will consist of No Limit Texas Hold'em. Before each nightly tournament will be a pre-game "Bonus Game". Bonus games will include Ro-Sham-Bo, Cut-The-Deck, Liar's Dice, etc. and are described below. The Summer 2016 Season will consist of 10 regular tournaments and 1 Tournament of Champions. Each weekly Tournament buy-in will be $15. $5 will go towards the nightly tournament and $5 will go to the Tournament of Champions prize pool which will be held at the conclusion of the season, $2 will go towards the "Bad Beat Jackpot", and $3 each night will be awarded as a High Hand Jackpot. Players who participate in at least 2 regular season tournaments will earn free admission into the Tournament of Champions. Players who attend less than 2 regular season tournaments may buy-in to the Tournament of Champions for $30 but will only receive 10000 in chips. League Structure The following format will be used to determine starting stacks for the Tournament of Champions. 1. One Tournament will be held nightly. 2. Points will be awarded based on finishing place as follows: (except for Cinch and Head's Up Tournaments- see below) 3. One-half point [.5] will be awarded for knocking another player out of a tournament 4. The player who knocks out the previous tournaments winner will be awarded 1 (one) bonus point (1.5 total). 5. In the event of an absent the following rules will apply: a. Players that commit to attend will receive a full chipstack and be blinded out for the first two levels. b. Players will be penalized 1 point for each player that is knocked out before they take their seat. c. After the first 2 levels if the player has not taken their seat their chips will be removed from play. 6. Tournament of Champions starting stack will be T10,000 chips and players will earn an additional T1000 chips for every point they earn through the regular season tournaments. Bad Beat Jackpot Rules 1. In order to qualify for the Bad Beat Jackpot a player must lose with a hand that is at least a full house of Jacks over 5's (JJJ55) 2. There will only be one BBJ paid out each night. If a second player loses after the BBJ has already been paid out they have are out of luck and have suffered "another bad beat"... sorry. High Hand Jackpot Rules 1. In order to qualify for the High Hand Jackpot a player must have a hand better than two pair that is the highest value hand for that night. 2. There will only be one HHJ paid out each night. A player need not be present at the end of the tournament to earn the jackpot (meaning a player may have the High Hand with Quad 2's and get knocked out the very next hand with players still in the tournament and then they leave for the night- the money will be kept on premises until they play in the next tournament). Rules and Regulations: Basic Rules of poker that will be followed are... NO SPLASHING THE POT. Place your bet in front of you and after all betting is complete the dealer will pull all bets into the pot. NO DIGGING IN THE MUCK. Once cards touch the muck they are dead. NO HAND SHARING. NO RABBIT HUNTING. IF ONE CARD IS EXPOSED ON THE DEAL IT BECOMES THE FIRST BURN CARD. IF TWO CARDS ARE EXPOSED THERE MUST BE A REDEAL. ALL TABLES WILL USE THE “SHUFFLE BEHIND” METHOD FOR SHUFFLING AND CUTTING THE DECK BEFORE DEALING. Knocking the deck is NOT allowed. Henceforth known as the "Boyer Rule" (name changed added 5/24). NO STRING BETS. Placing a bet and then reaching back to your stack to get more chips is a string bet. The only time this is allowed is if the bettor announces his action, i.e. “call” or “raise” then they can go back to their stack for more chips. RAISES MUST BE IN MULTIPLES OF THE BIG BLIND, OR MULTIPLES OF THE PREVIOUS BET. i.e. if the Big Blind is 25, a raise must be at least a bet of 50, if another player raises 60 more (total of 85 [25+60]), then the next raise must be at least 145 (25+60+60) ROBERT’S RULES OF POKER WILL ADDRESS ANY SITUATIONS NOT COVERED IN THESE RULES. In the event that a situation cannot be solved by referring to Robert’s Rules they will be handled as fairly as possibly by the event official or a third party not affected by the outcome of the decision. Ro-Sham-Bo Rock, Paper, Scissors played with a double elimination bracket Lair's Dice 6 Dice and a Box, Players take turns shaking the box and beating the previous shake, or attempting to bluff, a player is out after 4 "losses" or called bluffs, 1's are wild and the best hand is five 6's (either natural or wild) Dice Using 2 normal dice players will pair up and roll dice and the highest roll wins, after a best of 5 winner is found the winner will find another winner and play will continue until only one player remains Cut the Deck Using a standard 52 card deck, players will play in groups of 3 and draw cards and the "High Card" each round wins, and the low card is out, and then the two remaining players will regroup with another player, play continues until only one player remains Indian Poker Using a standard 52 card deck, each player will be dealt 2 cards and will play in a hold'em hand with their hole cards on their forehead, after all players have seen the other players hands they determine if they are in or out, folding does not mean you are out, after players fold or stay the flop is dealt, players can then fold or stay, and play continues for the Turn, and River. After seeing the river all players show their cards and the winning player stays in and the losing players are out of the game (not players who folded). If at any time a player goes all in AND wins then they win the entire game. Play will continue until two players remain and then they are both ALL IN and the winner of that hand wins the bonus game. Pass the Pigs A dice game where players roll pig shaped dice, first player to 50 points wins L-R-C a.k.a. Left-Right-Center A dice game where every player starts with 3 chips and then rolls a die for each chip they still have, the results of the dice roll are either Left, Right, Center, or Blank and the player will pass their chips accordingly, chips passed to the middle are out of play, players are not out of the game completely until the end of game when only one player has at least 1 chip Farkle A dice game where players roll 6 dice and try to get to 3000 points using the scoring guidelines below, failing to score points on a roll is called a "farkle" which ends the player's turn Yahtzee Its the dice game... not the comment everyone says when the flop comes out... Screw Your Neighbor Using a standard 52 card deck, each player will start with 3 chips and will be dealt 1 card face down, then all players will argue about which version of Screw Your Neighbor is being played, once that is settled play will continue until someone plays by a different rule and the arguing will resume until everyone is finally clear on which version of the game is being played, a winner is declared when only one player has chips remaining. Regular Season Texas Hold'em Events Tournament Structure- Weekends: T10,000 starting stack Thursday Nights: T5000 starting stack Payouts: All money collected from buy-in will be returned as prizes. Payout Schedule determined by number of players and is listed on the League Standings Spreadsheet. Regular Season HORSE Tournament Tournament Structure- T10,000 starting stack HORSE is an anacronym for each of the games played during this tournmanet: Hold'em, Omaha High/Low, Razz, Stud, and Stud Eight or Better. All games will be Limit games. The following general rules will be used for each of the non-hold'em games.
Explanation of Stud Game Related Bets- Dealer Ante: Dead Bet placed by the dealer Small Bet: bet amount used on the deal, fourth, and fifth street Big Bet: bet amount used on sixth and seventh street (last two cards) Game type will be posted on the computer and on cards at each table. Payouts: All money collected from buy-in will be returned as prizes. Payout Schedule determined by number of players and is listed on the League Standings Spreadsheet. Regular Season Cinch Tournament Tournament Structure- Partner format $12 Buy in: $7 for that game, $5 for the League. Draw for partners at the event. Tournament will be double elimination format*. Payout for top 3 teams: 1st: 50% / 2nd: 30% / 3rd: 20% League Points will be awarded as follows: -Every participant will recieve 2pts for entering the tournament -Each member earns 1pt for each match their team wins -Teams are awarded points by place ~Last 1pt ~2nd to last 2pts
~etc *If there are less than 8 teams a Round Robin format will be used where each team will play all of the other teams and top three teams will be determined by total points scored during all games.
Tournament Structure- Singles format $12 Buy in: $7 for that game, $5 for the League. Tournament will be round robin format and each player will record the score earned by their team for each game. Payout for top 3 players: 1st: 50% / 2nd: 30% / 3rd: 20% League Points will be awarded as follows: ~Lowest point scorer earns 1pt ~Second Lowest point scorer earns 2pts ~etc. -The tournament winner will earn an additional 2pts Regular Season Head's Up No Limit Texas Hold'em Tournament Tournament Structure- This tournament will be a double elimination tournament played out using an eight man bracket. If less than eight players participate there will be a Round Robin Format used instead. The website http://challonge.com/ will be used to create and monitor this event, as well as the Tournament Director software which will provide the timer for all games being played. League Points will be awarded as follows: -Every participant will recieve 2pts for entering the tournament -Each member earns 1pt for each match they win -The winner of the Tournament will earn an additional 5pts Payouts: All money collected from buy-in will be returned as prizes. Payout Schedule determined by number of players and is listed on the League Standings Spreadsheet. Tournament of Champions Event Tournament Structure- Starting stacks determined by points earned during regular season events. Payout: 1st: 45% 2nd: 25% 3rd: 15% 4th: 10% 5th: 5% |